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U1 Grenade Launcher: Underslung grenade launcher (standard issue) (4 round magazine capacity. 27. ; Critical — Capacity drawn Bulk L; Special explode (1d6 P; 15 ft. Really like the idea of playing a Shirren grenadier, but I feel there's a lot of vagueness surrounding the grenade launcher, so I hoped that someone might be able to help out. This lasts until the dye is removed, usually by changing armor or clothing or by spending 1d4 hours cleaning off the stain. The Starfield Negotiator is a Heavy weapon found in the Settled Systems. The exciting conclusion of the Drift. Any handheld weapon that must touch a target to damage it is considered a melee weapon. 40 Level 3; Price 490 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Lower the damage, increase the blast radius and make it a proper aoe damage dealer. This exotic mission is available on a weekly rotation. ;. His grenade clusters might be very hard to throw further than 5-10 feet and certainly not fit in any kind of launcher, they might have a wide damage radius that almost always hurts the PCs too, they. Creatures within the grenade’s area take the listed electricity and fire damage; each creature that succeeds. Tags 10/15mm US Infantry Company (1980s) with M16s, M2. Grenade, Decoupler. Source Starfinder Dead Suns Adventure Path pg. The aeon stone is your best bet indeed. This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. When the grenades explode, they will all explode at once,. ;. Various rifles are the most common type, though many types of longarms exist. Other creatures in the galaxy, such as the weapon-dealing drow, have replicated this horrid tech. And no space station or peaceful town is going to let you pilot that mech on the thoroughfare either. Gives unique graphics to new and old grenade launcher projectiles. With IN, you can cause 4d8 + 1d6 + confusion in a 15 ft radius. Equipment. NIL Grenade. Check out this new Starfinder SRD site with the complete Starfinder rules, database search, tools, and more! Character Creation. Cluster Launcher, Tactical Source Starfinder Armory pg. CryptoSource Starfinder Core Rulebook pg. The Starfinder Galaxy Exploration Manual delivers two main components – information GMs can use to create a wide array of worlds and, of course, new character options – and does a good job of it. The chief benefit of the launchers is that their range increment is signifigantly better, and that they use dexterity to hit instead of strength (thrown weapons use strength, ranged use dexterity). When the grenade detonates, the summoned creatures appear immediately in unoccupied spaces, but a creature needs to have only 1 square of its space inside the blast radius. 166. NIL (an acronym for “neutronic individual launcher”) grenade launchers are the most common grenade launcher available on the market. It costs an arm and a leg since grenades are so expensive, but that's not an issue for a DM. LVL 18 cluster launcher with mk8 frag grenades is 40d6 per attack in a 30ft burst reflex save for half. If an affected grenade’s level is at least 5 levels lower than the grenade scrambler’s, it automatically misses. 39 Level 5; Price 810 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Advanced melee weapons require a degree of training and skill to use properly. Ammunition. myminifactory. They were first seen by the West in 1984, during the Soviet Invasion of Afghanistan. A grenade launcher requires charges to fire, but unless the weapon is also loaded with a grenade, any charges that are consumed are wasted. While the text says you can't have specialization in grenades, the grenade launcher itself is a heavy weapon. Combat normally takes place on a battle map with a grid of 1-inch squares, each representing a 5-foot-by-5-foot area, with miniature figures representing characters and monsters. The EMP wave from a pulse grenade is not intense enough to affect. NIL Grenade Launcher, Merc | Starfinder SRD Check out this new Starfinder SRD site with the complete Starfinder rules, database search, tools, and. Two potential resolutions to this conflict is to either say that explode weapons cannot critically hit or (if we want to stray into houserule territory) that creatures rolling a natural 1 on the reflex save are critically hit. Operative. WreckerCrew • 5 yr. In most cases, cybernetics must be installed into the body by a trained surgeon—a process that takes 1 hour per level of the augmentation and the price of which is covered in the price of the cybernetic. A grenade’s listing on Table 7–7: Grenades shows its explosion radius. 189. Cybernetic augmentations use machines and circuitry integrated with the flesh and bone of the recipient. Everything else is interesting, but this is basically a magical AND slower version of a grenade launcher that can be found attached to assault weapons. Grenade Launcher. These explosives create temporary fields of reduced gravity, upending foes, helping move large objects, and enabling extraordinary acrobatic feats. Aufeis and iceberg launchers produce small enough quantities of ice that it can be stored in the weapon’s square barrel, sometimes making them appear more like bulky appliance than weapons. Flare Launcher. The new starship weapons in this chapter use the rules presented starting on page 303 of the Starfinder Core Rulebook. Critical: — Capacity: 12 grenades Usage: 1 Bulk: 3 Special: Analog. Starfield How to get Grenade Launcher Easy follow ND like for more vidsGrenade, Pheromone. After initial steps that begin a battle, every character acts in turn through a regular cycle of rounds until the combat ends. It also leads to unability of separated animations for grenade launchers. Now you could mount a grenade launcher onto the drone and then it handles them as ammunition for that. NIL (an acronym for “neutronic individual launcher”) grenade launchers are the most common grenade launcher available on the market. Perform a disarm to activate a foe’s grenade: Quick Draw* Base attack bonus +1: Draw a weapon as a swift action: Quick Quip* Int 11, Diplomacy 1 rank: You infuriate foes with a witty remark or retort. 99 TWITCH SUB WITH TWITCH PRIME -- TWITCH -- Each time a mech reloads its grenade launcher, it loads any combination of 3 grenades it currently has available. The. After a few missteps with the XM-148. ; Critical. Grenades are generally on a timed fuse which is within the six-second window of a turn. Crafted using strange metals ejected by the sun and infused with magic from the Plane of Fire, solar flare grenades unleash the power of a star. . Regenerate: Grow back target’s severed limbs, restore 12d8 Hit Points, and remove exhaustion and fatigue. A merc minelayer holds up to 8 grenades at once, a squad model holds 12, a platoon version can carry up to 16, and the. A pulse grenade emits a powerful EMP blast on impact whose damage and effects apply only to constructs with the technological subtype. Cluster Launcher, Tactical Source Starfinder Armory pg. I noticed the damage done by Grenade Launchers like the Bridger and the Negotiator, even with no perks and being at base state (So no modifiers) is worse per second than a weapon like say, the Tombstone, despite being more expensive. That is correct. ;. Description. 67*1/6 (16. 15 15 comments Add a Comment Avocado_Monkey • 5 yr. Flame Pistol Source Starfinder Core Rulebook pg. Augmentations. After each grenade lands at its new target, it detonates. An id rifle looks like a sleek, low-caliber rifle made of burnished skymetal. The problem being that he would need a decent strength score to wield his large weapons. This weapon can leach life force from a target, draining its vitality and leaving it feeling unsteady. . Grenades, missiles, and other consumable weapons never add specialization damage, even when you’re using weapons like a cyberbow or grenade launcher. 95! Note: The download file is VERY LARGE so it may take some time to download. . See Starfinder core rule book for more information. Grenades always target intersections, and hitting an intersection is always AC 5. The first time a creature leaves the area of the microbot cloud during a round, that creature takes an amount of magical piercing damage according to the grenade’s type. I'd recommend the light reaction cannon if you want max damage in the cheapest package though. Price: 250. Creatures in the affected area can. Relics do not come with ammunition (which must be purchased separately). Grenades. 58 lb) when attached to its tripod, and loaded with a box of ammunition. NIL grenade launcher, squad. Grenade Mastery (Combat) Source Character Operations Manual pg. envoy with the demolitions skill expertise from the Armory book and fire support improv who waddles into battle with a grenade launcher turret set up in the back ranks controlled by a pip boy on his wrist then runs around providing harrying/covering fire in the same turn while grenades fly aroundCook Grenade: you draw the grenade, pull the pin, then count "1 potatoe, 2 potatoe" and throw. More advanced grenades create more dangerous microbots. As part of the keynote presentation for Gen Con 2023, Paizo announced Starfinder 2nd Edition. Starfinder Core Rulebook p. total result of your attack roll meets or exceeds the target’s. ) Riot Grenade, Mk 2 Source Starfinder Armory pg. After six years, I am starting to feel that Starfinder is being treated as an afterthought by Paizo. You can already add fusions to ammunition and grenades, which are limited by their own level. Incendiary Grenade, Mk 2 Source Starfinder Core Rulebook pg. Some grenades have additional effects, such as blinded or entangled, that apply only to creatures in the. The under rifle ones are M203. You can hold a grenade, a one-handed melee weapon, and your heavy two-handed ranged weapon all at once! Reply BrandofOwnage •. A cluster weapon is a form of grenade launcher that can fire a single grenade or (if loaded with appropriate grenades) can expend two identical grenades as a single attack. So yes, absolutely, you can take Weapon Focus in Grenades. Adventurers use weapon fusions to customize their weapons for a specific enemy or to increase a weapon’s overall effectiveness. These are modifications to your body that give you special abilities and bonuses. If your attack roll is a natural 1 (the d20 comes. Cook Grenade: you draw the grenade, pull the pin, then count "1 potatoe, 2 potatoe" and throw. Armor Source Starfinder Core Rulebook pg. Ammunition includes standard items (such as batteries that can replenish charged weapons), small arm and longarm rounds, and special units such as grenade arrows and missiles. Thankfully it grants for the whole line of weapons and so you can get a full line of launchers (go for cluster) and you don't waste proficiency and feats on a lot of weapons you won't ever use like singularity cannons or stormcallers. If an affected grenade’s level is at least 5 levels lower than the grenade scrambler’s, it automatically misses. Explode. I love the idea of using grenades to their fullest advantage, it's a fun, volatile weapon that. Most player characters and many monsters occupy a single 5-foot square, though some bigger creatures occupy multiple squares. ). Im also unsure if the type of grenade used changes the action type (IE, using a flash grenade instead of a Frag grenade). 179 Level 14; Price 8,400 Hands 1; Proficiency Grenade Damage 10d6 P; Range 20 ft. Source Starfinder Core Rulebook pg. Grenade Launcher. It doesn't prevent Weapon Specialization damage when using a bow with regular arrows. Grenades. 178 Level 10; Price 2,700 Hands 1; Proficiency Grenade Damage 6d6 P; Range 20 ft. I've found nothing addressing this in Corebook so far. A pulse grenade emits a powerful EMP blast on impact whose damage and effects apply only to constructs with the technological subtype. Summoning grenades come in the following types. I did some searching, but wasn't able to find if this was intentional or not. The 40 mm grenade is a military grenade caliber for grenade launchers in service with many armed forces. Tie them together, have the drone sneak up, and then hit the detonator. The electric discharge of the filaments causes a creature that fails the save to. When you buy a maze core item, you don't pay the price for one item and then get the other free. Feb 6, 2018, 06:06 am. Explosive Compounds []Dye Grenade. But these rules, and the follow up rules about missing/scattering the explosion only mention grenades. Im also unsure if the type of grenade used changes the action type (IE, using a flash grenade instead of a Frag grenade). Grenade Launcher. Source Starfinder Core Rulebook pg. Basically the question books down to, is a grenade launcher a heavy weapon that deals damage based on its ammo?(the grenade) or is the launcher just a delivery system for the grenade granting extra range?. Incendiary Grenade, Mk 4 Source Starfinder Core Rulebook pg. AN/PAS-13 Heavy Thermal Weapon Sight, by Raytheon. 52 Level 15. The 40x46mm low-velocity SL40 grenade launcher has been in Australian Defence Force service for some time now, serving primarily as a modular under-barrel grenade launcher attached to the 5. Powered Armor. Grenade Launcher. The Grenade Launcher has a 14. 29 Level 9; Price 2000 Hands —; Bulk — Description A short-circuit grenade emits a powerful electrical signal on impact. Summoned creatures treat you as their summoner. You know I have been wondering that also. 01. A grenade scrambler affects only grenades whose item level is equal to or lower than its own level. Diminisher Grenade, Mk 2 (Hybrid) Source Starfinder Armory pg. Some adventurers favor special weapons for the abilities they offer or for their unique beauty. At higher levels, you can use launchers, missiles, and other heavy weapons. Weapon fusions are magic unless stated otherwise. Grenades are a special type of thrown weapon that can deal a variety of types of damage as well as create special hindering effects, as shown on Table 7–7. Special A grenade launcher doesn’t deal damage based on its level. S. Critical: — Capacity: 12 grenades Usage: 1 Bulk: 3. Player > Weapon > Grenades > Smoke grenade. It was the first weapon of its type ever produced. Common Grenade Launchers will shoot regular Grenades, while uncommon and rare Grenade Launchers shoot elemental plasma type Grenades. Grenades propelled by a launcher can be set to detonate upon impact or at the start of the wielder’s next turn. Source Starfinder Core Rulebook pg. ; Critical. 37MM Launchers & Accessories including 37mm gas gun, 37mm gun, 37mm shells, 37mm fireworks, 37mm flare gun, 37mm M203 Launcher, 37mm grenade launcher, legal grenade launcher. " Conspicuously, that's the only mention of a "cyberbow" in the entire book. Drawn: L. While basic melee weapons deal less damage than more sophisticated weapons of the same item level, they have the advantage of not usually requiring power sources and operating under almost any conditions. Frag grenade II. Aufeis and iceberg launchers produce small enough quantities of ice that it can be stored in the weapon’s square. Cost $300. How to Throw Grenades and Other Explosives in Starfield. Powered armor uses the same type of batteries as other items, including charged weapons, and the battery for a suit of powered armor can be recharged as normal using a. NILs can be fitted with any sort of grenade as ammunition. 179 Level 16; Price 20,200 Hands 1; Proficiency Grenade Or is the reflex save it and there is only one check for seeing if you take the special effect. If using a grenade launcher, do you get to add your character level to grenade damage once you get weapon specialization? As a soldier you get proficiency with heavy weapons, and weapon specialization lets you add. Chris Van Deelen is the creator and contributor to over half of the Wisdom from the Wastelands series, contributor to the Swords of Kos: Hekaton anthology, and the recently released 'Swords of Kos: The Rite'. [1] These weapons make substantial use of plasma fields to either wreathe the blade or form the blade itself. They could only carry one grenade at a time. 104. You can load different types of grenades into a NIL grenade launcher, and you can select. I hope. UA 571-F: The F version employs a 40 mm automatic grenade launcher. Whether you are skimming through space aboard a mercenary vessel, attending a diplomatic meeting on a space station, or descending to a planet's surface to explore, armor provides you with protection against. Grenade Mastery: I'm not certain about this one because i think for grenades shot from a launcher, the DC is then based on the launcher [10+(. Cluster Launcher The cluster launcher fires multiple grenades as a single shot, granting those grenades increased range and a larger blast radius. 181. The XM307 Advanced Crew Served Weapon (ACSW) was a developmental 25 mm belt-fed automatic grenade launcher with programmable airburst capability. If I had to guess, it would either be considered a move action for all grenades or a move action for only non-lethal grenades and an attack for all lethal grenades, or. The weapons appear in tables on pages 18–19, grouped first by weapon class (light, heavy, capital, or spinal-mount weapons) and then by type (direct-fire, ECM, melee, or tracking). Find a Dealer. launchers are the most common grenade launcher available on the market. But this weapon uses a tripod or a vehicle mount. This pressurized cannon fires grenades over vast distances. The new weapon entered service with the U. Grenade Launcher is a one-handed procedurally generated weapon model. 178 Level 1; Price 35 Hands 1; Proficiency Grenade Damage 1d6 P; Range 20 ft. Grenade Launchers. About a thousand adorable, harmless Diminutive animals appear in the blast radius, covering the ground. 122 Level 18; Price 51,000 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Detonators can only activate one piece of explosives (or grenade) per use. Capacity: Drawn Bulk: L Special: Explode (knockdown, 10ft. If the creature fails, it takes full damage and is dazed for 1 round; if the creature. The M203 is a single-shot 40 mm under-barrel grenade launcher designed to attach to a rifle. It is the result of the OCSW or Objective Crew Served Weapon project. In a normal round, you can perform one standard action, one move. There's two ways I can think of. 191. He’s been on chemo for months now, and it looks like he has months more chemo ahead of him. Not bad for 1 RP and a level 2 spell cast. The Grenade Launcher is one of the first big weapons you'll encounter in Death Stranding, which also presents another interesting feature, letting you choose between four ammo types. M16. The HK69A1 is a 40 mm grenade launcher developed and produced by the German arms manufacturer Heckler & Koch (H&K). Description. Grenades. Since that's a critical hit effect it applies only when the person throwing the grenade (or firing the grenade launcher) rolls a 20 and it's a hit. Powered Armor Source Starfinder Core Rulebook pg. In my experience Grenades are only useful for technomancers lvl 5+ with spell grenade magic hack. In Pathfinder, splash weapons cannot critically hit except for the. Anchoring Source Starfinder Core Rulebook pg. The special effects are listed as either "crit effects" (which means the player. 178 Level 4; Price 310 Hands 1; Proficiency Grenade Damage 2d6 P; Range 20 ft. A new edition is coming for Starfinder, making it fully compatible with Pathfinder 2nd Edition and the Remaster Project. Frag Grenade, Mk 2 Source Starfinder Core Rulebook pg. Just use them sights. A gas grenade is a small, cylindrical device that is designed to be thrown as a splash weapon or fired from a grenade launcher. Hey do you see that cluster of bad guys over there. Flame weapons often have the ability to set targets on fire, dealing burn damage in addition to their initial fire damage when they land especially. Demonstration of a German Stielhandgranate (shaft hand grenade), a high explosive grenade with time fuze, Netherlands, 1946. Problem: Grenade launchers don't use any ammo at all right now, and players must track their grenades manually. Ice Launcher. A woman tied to that faction quest will tell you to stock up before heading out. The M321A1 is a hand-held, gas plug operating, semi-automatic, revolving action, 40mm Multi-Shot Grenade Launcher (MSGL). Creating a Heavy Gunner Character. When a solar flare grenade explodes, it sends out a lash of plasma. ; Critical — Capacity 1 missile; Usage 1 Bulk 2; Special — Description IMDS (an acronym for “individual missile delivery system”) missile launchers are the most common missile launchers currently on the market. It was very annoying. NILs can be fitted with any sort of. Large breech opening for the largest projectiles in a standalone platform. This is great for weapons like Net Launchers, Grenade launchers. 183: Grenades are thrown weapons that detonate in an explosive radius when they reach the target. Grenade Expert (Ex) - 1st LevelCybernetics. 178 The Grenade Launcher is a Hardmode, post-Plantera launcher that consumes rockets and launches a grenade with a timed fuse. 51 Level 1; Price 110 Hands 1; Proficiency GrenadeScreamer Grenade, Mk 2 Source Starfinder Core Rulebook pg. Type ranged; Range 120 ft. Ammunition. Weapon fusions are magic unless stated otherwise. The M32A1 can be loaded with low-velocity or medium-velocity grenades. Whether you throw it or use telekinteic projectile is the same provided you've armed or activated the grenade before attacking with it. If your attack roll is a natural 1 (the d20 comes up 1), the grenade instead detonates at a randomly determined grid intersection of your space. Name. . 122 Level 6; Price 675 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Whether you throw it or use telekinteic projectile is the same provided you've armed or activated the grenade before attacking with it. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. Weapons primarily deal damage, and some have additional special properties. A grenadier bracket allows you to attach a modified grenade launcher or missile launcher of 3 bulk or less to the bottom rail of a railed weapon. 122 Level 18; Price 109,000 Hands 1; Proficiency GrenadeZastava SKS Carbines 59/66 are considered destructive devices in California and therefore may not be purchased, possessed, imported, or kept for sale without a permit. Bulk: 1. This horde makes the blast radius difficult terrain, and at the end of every round, that area expands by 5. Disruption Grenade, Temporal SFS Note: Relics do not sell for full resale value, but can be sold for 50% of their value instead of 10%. ago You can do it. Capacity: 20; Usage: 5/round. Description. . Edit: a typo. We can also look to Starfinder's cousin for help. Level: 4 Price: 700 Range: 20 ft. I think you could make the case that you can't critical with a grenade due to the wording on page 245 for Critical Hits: When you make an attack roll and get a natural 20 (the d20. 168. The Ghost of the Deep dungeon is now out and we're hard at work putting together a verified loot table. Level: 8 Price: 9400 Damage: By grenade Range: 70 ft. 241. Total concealment means the same thing in both systems, granting a 50% miss chance and preventing some types of attacks. Showing 1 - 9 of 9 comments. Can a grenade launcher take the -4/-4 and attack twice as a full action. Before being thrown by hand, the grenade must be primed with a quick twist of a dial at one end and then armed with a click of a button at the center of that dial. Reply . C. Cybernetic augmentations use machines and circuitry integrated with the flesh and bone of the recipient. The special effects are listed as either "crit effects" (which means the player. On a hit, an EMP weapon scrambles one of the target starship’s systems, determined randomly. I'll be updating this post as we learn more!)Go to starfinder_rpg. Community / Forums / Starfinder / Rules Questions / Grenade launcher and weapon specialization :PATREON -- FREE $4. 106 Level 1; Price 250 Capacity 20; Usage 5/round Hands —; Bulk 1 DescriptionFlame weapons deal fire damage without using lasers or plasma. It has a 20-foot range increment and a capacity of drawn, and its explode special. The stand alone that it replaced were the M79 (the. ) Flash Grenade, Mk 4 Source Starfinder Core Rulebook pg. A grenade is an explosive weapon typically thrown by hand (also called hand grenade ), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. ) Incendiary Grenade, Mk 3 Source Starfinder Core Rulebook pg. Is there anything preventing me from putting the blasting fusion on any of the grenade, or even missile launchers, that are a high enough level? As far as I can tell it's technically a valid choice, so please correct me if it isn't. An adventurer’s weapon can be all that stands between them and death. Grenades give ground troops the ability to send a big boom of fire and shrapnel over a wall or hedgerow. . Riot Grenade, Mk 1 Source Starfinder Armory pg. ; Critical — Capacity drawn Bulk L; Special explode (1d6 P; 15 ft. You must throw the grenade before. Each character who inhales smoke must succeed at a Fortitude saving throw each round (DC = 15 + 1 per previous check) or spend that round choking and coughing; he can do nothing else. Casting a spell with spell grenade uses the spell’s standard casting time, and throwing the spell grenade is a standard action. You can use launchers to fire their corresponding missiles, which must be loaded individually. A holo grenade creates a preprogrammed illusion no larger than the blast radius. In most cases, cybernetics must be installed into the body by a trained surgeon—a process that takes 1 hour per level of the augmentation and the price of which is covered in the price of the cybernetic. Grenades are thrown weapons that detonate in an explosive radius when they reach the target. 178 Level 6; Price 580 Hands 1; Proficiency Grenade Damage 2d6 F; Range 20 ft. The grenade explodes when the fuse expires, or if it comes into contact with an enemy. From Starfinder Player's Guide p. Negotiator overview. . The general effective range for this type of weaponry is around 300m or less. Melee Weapons [] Modern vibro-blades, traditional knives and swords, stun batons, gloves, and even whips. The DC of the save is equal to 10+half the grenades item level+your (the thrower's) Dexterity modifier. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A level 1 NIL grenade launcher, can shoot a grenade up to 60ft without penalty. ; Critical — Capacity drawn Bulk L; Special explode (2d10 So; deafened 1d4 minutes; 20 ft. Note that the grenade will not detonate until it has travelled at least 30 ft. Site Owner: Rose-Winds LLC (Blake Davis)Frag Grenade, Mk 1 Source Starfinder Core Rulebook pg. Today, the term generally refers to a class of dedicated firearms firing unitary grenade cartridges. The Milkor MGL (Multiple Grenade Launcher) is a lightweight 40 mm six-shot revolver-type grenade launcher (variations also fire 37/38mm) developed and manufactured in South Africa by Milkor (Pty) Ltd. and you really dont want to see them? Well grenades are what you are looking for! Do you want to stab s. thus putting out 4 grenades every turn. The Matrix M203 is a single shot under-barrel grenade launcher that comes in a short (12. Various rifles are the most common type, though many types of longarms exist. If the Alien Archive and Pact Worlds releases were mostly for the benefit of the GMs, the Armory is very much a book for the players – a world of new toys for your. A flying creature caught in the blast is affected as if by the trip combat maneuver if it fails its save, descending 10 feet and becoming prone if this causes. 179 Level 14; Price 9,400 Hands 1; Proficiency Grenade Damage. Infantry platoons bristle with direct-fire weapons, but everyone loves a grenade. Grenade launchers. A decidedly unsubtle weapon, an ice launcher fires a huge block of ice at an opponent. Flame launchers sling large globules of aerated petrol with carefully timed ignition. The Grenade Launcher is one of the first big weapons you'll encounter in Death Stranding, which also presents another interesting feature, letting you choose between four ammo types. Damage varies; Damage Type varies; Critical —. They also must make a reflex save (as standard for grenades), or be. As a result, most ships protect themselves with a variety of weapons, ranging from laser cannons to solar torpedoes. Which may seem odd considering that you're targeting a grid intersection, but them's the rules I think. 178 Level 4; Price 310 Hands 1; Proficiency Grenade Damage 2d6 P; Range 20 ft. While you can use a detonator to explode a starfinder grenade, the rules about it talk about placing or setting the explosive, not throwing it. Special Weapons Special weapons resist classification into any other category. If I had to guess, it would either be considered a move action for all grenades or a move action for only non-lethal grenades and an attack for all lethal grenades, or.